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Houdini channel file usage.

(1998R1 channel tool documentation.)


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REC2CHAN page

Importing BCHAN into Houdini:

Both Houdini 2.0 and 2.5 will read raw channel files for animation tracks. The steps are as follows:

(1) Add the Blend SOP to the object.

(2) Bring up the channel editor by double clicking on the channel button.

(3) In the channel editor, select each individual channel of the SOP and change its Function from cubic() to raw(). Then re-select all the channels and use the file menu to import the .bchan file.

(4) The newly imported channels are viewed in the channel editor.



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